Closed Beta v0.34

0.34.0 (2868000)

  • Added new ‘Frenzy’ game mode.
  • Added new podium screen in post match sequence.
  • Added new weapon skins for R4-FTR.
  • Added dynamic zoom levels to minimap.
  • Fixed an issue regarding cosmium collection through solid objects.
  • Fixed VFX issues causing due to reconnection.
  • Fixed melee attack and jump animation issues on remote players.
  • Improved colour profile and lighting for more vibrant looking environment and characters.
  • Disabled ‘Free Look’ button when grenade goes in ADS mode to avoid unintentional throw.
  • Fixed an issue regarding gyroscope being disabled when inventory or mini map is open.
  • Player equipped weapon ammo is now dropped as a part of deathbox.
  • Added a popup to prompt the user for updating older build versions.
  • Added a more readable leaderboard button on home screen.
  • Added remote weapon reload SFX on all weapons.
  • Miscellaneous home screen UI improvements.
  • Added a ‘work in progress’ version of Battle Pass.

Design balance update:

  • Increased flight speed from 75 to 82.5
  • Nirvana speed has been updated to decreased maximum session length by 3 minutes.
  • Increased jump height from 1.5 to 1.65
  • Increased gravity scale from 1.5 to 2.5
  • Increased slide jump height from 1.3 to 1.825
  • Increased crouch move speed from 3 to 4
  • Increased base move speed from 4 to 6
  • Increased fall planar speed from 10 to 15
  • Increased jump planar speed from 6 to 7
  • Increased run speed to 7.5 to 9
  • Increased slide start speed from 10 to 12
  • Increased slide apex speed from 13.5 to 14
  • Decreased revive time from 7 to 5.25
  • Decreased small health pack heal duration from 3 to 2
  • Decreased large health pack heal duration from 7 to 5.25
  • Increased animation presentation speed for all character archetypes from 1x to 1.1x
  • Increased small health pack heal amount from 25 to 50
  • Increased large health pack heal amount from 150 to 250
  • Increased frag grenade damage payload from 150 to 250
  • Doubled the value for player health and downed health to 450 and 250 from 250 and 125 respectively
  • Doubled the Nirvana damage rate in accordance to the changes in player health
  • Doubled weapon damage rate in accordance to the changes in player health
  • Increased aim assist trailing force multiplier from 12 to 20
  • Reduced full reload and tactical reload duration for all magazines of all weapon types by 25%
  • Increased vehicle max speed from 14 to 16
  • Increased acceleration in vehicle from 10 to 12
  • Decreased channeling time for Cosmium from 10 to 7.5
  • Reduced Large bag count from loot distribution by 60%
  • Added SCP_03 compatibility for HG_01
  • Changed walk speed from 5 to 4.75 for Mini BR
  • Changed run speed from 11.5 to 8.25 for Mini BR
  • Changed slide start speed from 11.25 to 10.75 for Mini BR
  • Changed slide progress speed from 14.75 to 14.25 for Mini BR
  • Doubled the value for player health from 105 to 210 and downed health from 75 to 150 respectively for Mini BR in accordance to the changes in weapon damages
  • Removed ‘Terminal’ from Mini BR
  • Changed Directional switch speed from 4 to 8 and smooth speed from 5 to 15 to make strafing in TP snappy
  • Changed walk to run transition tolerance from 0.5 to 0.75

0.34.0 (2819000)

  • A warm greeting to all Mythwalkers on the festival of colours. We hope you enjoy this colourful patch and have a blast. Happy Holi from the entire Indus Team.

0.34.0 (2784000)

  • Daily and Weekly Missions are now active.
  • In-game Leaderboard is now fully functional.
  • Map layout changes in Minor Virlok.
  • Bag and Map now closes if Shoot/ADS Shoot/ADS buttons collecting Cosmium button is pressed.
  • Holding Fire Button and Opening Bag/Map stops the weapon from firing.
  • Added Kohinoor Taj in store items.

0.34.0 (2715000)

  • Fixed a major issue regarding damage registration.
  • Updated vfx for cosmium.
  • Performance upgrades through major optimization.