Fixed an issue regarding cosmium collection through solid objects.
Fixed VFX issues causing due to reconnection.
Fixed melee attack and jump animation issues on remote players.
Improved colour profile and lighting for more vibrant looking environment and characters.
Disabled ‘Free Look’ button when grenade goes in ADS mode to avoid unintentional throw.
Fixed an issue regarding gyroscope being disabled when inventory or mini map is open.
Player equipped weapon ammo is now dropped as a part of deathbox.
Added a popup to prompt the user for updating older build versions.
Added a more readable leaderboard button on home screen.
Added remote weapon reload SFX on all weapons.
Miscellaneous home screen UI improvements.
Added a ‘work in progress’ version of Battle Pass.
Design balance update:
Increased flight speed from 75 to 82.5
Nirvana speed has been updated to decreased maximum session length by 3 minutes.
Increased jump height from 1.5 to 1.65
Increased gravity scale from 1.5 to 2.5
Increased slide jump height from 1.3 to 1.825
Increased crouch move speed from 3 to 4
Increased base move speed from 4 to 6
Increased fall planar speed from 10 to 15
Increased jump planar speed from 6 to 7
Increased run speed to 7.5 to 9
Increased slide start speed from 10 to 12
Increased slide apex speed from 13.5 to 14
Decreased revive time from 7 to 5.25
Decreased small health pack heal duration from 3 to 2
Decreased large health pack heal duration from 7 to 5.25
Increased animation presentation speed for all character archetypes from 1x to 1.1x
Increased small health pack heal amount from 25 to 50
Increased large health pack heal amount from 150 to 250
Increased frag grenade damage payload from 150 to 250
Doubled the value for player health and downed health to 450 and 250 from 250 and 125 respectively
Doubled the Nirvana damage rate in accordance to the changes in player health
Doubled weapon damage rate in accordance to the changes in player health
Increased aim assist trailing force multiplier from 12 to 20
Reduced full reload and tactical reload duration for all magazines of all weapon types by 25%
Increased vehicle max speed from 14 to 16
Increased acceleration in vehicle from 10 to 12
Decreased channeling time for Cosmium from 10 to 7.5
Reduced Large bag count from loot distribution by 60%
Added SCP_03 compatibility for HG_01
Changed walk speed from 5 to 4.75 for Mini BR
Changed run speed from 11.5 to 8.25 for Mini BR
Changed slide start speed from 11.25 to 10.75 for Mini BR
Changed slide progress speed from 14.75 to 14.25 for Mini BR
Doubled the value for player health from 105 to 210 and downed health from 75 to 150 respectively for Mini BR in accordance to the changes in weapon damages
Removed ‘Terminal’ from Mini BR
Changed Directional switch speed from 4 to 8 and smooth speed from 5 to 15 to make strafing in TP snappy
Changed walk to run transition tolerance from 0.5 to 0.75
0.34.0 (2819000)
A warm greeting to all Mythwalkers on the festival of colours. We hope you enjoy this colourful patch and have a blast. Happy Holi from the entire Indus Team.
0.34.0 (2784000)
Daily and Weekly Missions are now active.
In-game Leaderboard is now fully functional.
Map layout changes in Minor Virlok.
Bag and Map now closes if Shoot/ADS Shoot/ADS buttons collecting Cosmium button is pressed.
Holding Fire Button and Opening Bag/Map stops the weapon from firing.
Added Kohinoor Taj in store items.
0.34.0 (2715000)
Fixed a major issue regarding damage registration.